ent_create prop_dynamic solid 6 model models\props_doomsday\rocket_flight_doomsday.mdl targetname bombs_1 OnUser1 !self,SetAnimation,blue_flight,0,-1 OnUser1 zap_1,StopSound,,6.15,-1 OnUser1 zap_1,PlaySound,,0,-1
ent_create ambient_generic message doomsday.launch health 10 targetname zap_1 spawnflags 17
ent_create env_explosion targetname vzr_1 iMagnitude 10000000 iRadiusOverride 1300 spawnflags 2
ent_create logic_auto OnMapSpawn !self,kill OnMapSpawn "bombs_1,AddOutput,OnUser1 vzr_1:explode::6.15:-1" OnMapSpawn "bombs_1,AddOutput,OnUser1 !self:SetAnimation:idle:6.15:-1"
ent_create ambient_generic message doomsday.launch_exp health 10 targetname boom_1 spawnflags 17
ent_create logic_auto OnMapSpawn "bombs_1,AddOutput,OnUser1 boom_1:PlaySound::6.15:-1" OnMapSpawn "bombs_1,AddOutput,OnUser1 boom_1:StopSound::11.15:-1" OnMapSpawn !self,Kill
ent_create info_particle_system start_active 0 effect_name dooms_nuke_collumn targetname jopa_1
ent_create info_particle_system start_active 0 effect_name flash_doomsday targetname jopa_1
ent_create logic_auto OnMapSpawn "bombs_1,AddOutput,OnUser1 jopa_1:Start::6.15:-1" OnMapSpawn "bombs_1,AddOutput,OnUser1 jopa_1:Stop::11.15:-1" OnMapSpawn !self,Kill
ent_create info_particle_system start_active 0 effect_name base_destroyed_smoke_doomsday targetname jopa_1